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author Android (Google) Code Review <android-gerrit@google.com> 2009-04-29 15:27:15 -0700
committer Android (Google) Code Review <android-gerrit@google.com> 2009-04-29 15:27:15 -0700
commit7fe3b064d3645fcebd09b162c5989e0d702112e2 (patch)
treef6018954ecb8d92dd5c8b5093fff29ea68126164 /opengl/libagl/TextureObjectManager.cpp
parent487529a70cd1479ae8d6bbfb356be7e72542c185 (diff)
parentc082769b673f0ac57f39c44cffce4d756e48e140 (diff)
Merge change 740 into donut
* changes: MIDI render thread was nice 0, should be nice -16. Seems like a recent change sets the thread priority to 0. Previously it inherited priority from the parent thread. This change sets the MIDI render thread priority to the default for audio threads. Reference bug 1800905
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