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author Christopher Tate <ctate@google.com> 2009-06-18 15:58:25 -0700
committer Christopher Tate <ctate@google.com> 2009-06-18 15:58:25 -0700
commit6785dd842075889e5230d93ed9c0ab9c204ab432 (patch)
tree7b7c6894f0c80254a3ceb4e14f9c113a5edeb6b6 /opengl/libagl/TextureObjectManager.cpp
parentdf1ff2cb332ad2d819671f1e78e5bd68d758ca54 (diff)
Store the app signatures as part of the backup set
Under a pseudo-app for the Package Manager, we store the app signatures for all participating applications installed on the device. At restore time we will restore this first, then ensure that the current on-device signature chain is compatible with the one in the backup set. If there's a mismatch, this may be a spoof attempt and we will refuse to restore that app's data. The restore side of this is not implemented, but the Package Manager agent is here as well as the backup side theoretically pushing the data now.
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
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