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| author | 2009-06-21 00:03:11 -0700 | |
|---|---|---|
| committer | 2009-06-23 23:11:55 -0700 | |
| commit | 64f59342d41849bd365cb43fad7505d5e3daa417 (patch) | |
| tree | b0cef479b2674ee78a8bff6e833224850a36f2ab /opengl/libagl/TextureObjectManager.cpp | |
| parent | 5a42b08389f3fe9195930ce5d2998e68bb09b748 (diff) | |
* new screen resolution support impl.
* use full window for activities, and shift & clip the content
* refactored the compatibility code, and introdcued Translator class to handle cooridnate translations.
* removed a workaround to handle an activity with configChagne=rotation in old implementation.
* I'll fix background issue on rotation in next CL.
* removed unnecessary scaling code in SurfaceView, which I forgot to remove when I changed SurfaceView
not to scale the content.
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions