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| author | 2009-07-21 15:40:36 -0700 | |
|---|---|---|
| committer | 2009-07-21 16:42:41 -0700 | |
| commit | 61324e58c549670c015010d0be14c6af76e3e9f7 (patch) | |
| tree | 27dce7a73eb374a3b568637b6fc403b6f99717c8 /opengl/libagl/TextureObjectManager.cpp | |
| parent | db7db69a2162439bf722d0f1f65429ca3ca19dcd (diff) | |
cast is floor. Use round instead.
This fixes a few layout issues (that was due to smaller widnow size)
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions