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| author | 2011-12-14 20:59:30 -0800 | |
|---|---|---|
| committer | 2011-12-15 16:16:14 -0800 | |
| commit | 44fcb83b38b062a650ddf556fe7f5e34905df9ea (patch) | |
| tree | f5726b3011934023b43a46eb3ce3be6742a274ba /opengl/libagl/TextureObjectManager.cpp | |
| parent | 3766a7a27535101e62af958b1d2d710daa166d7d (diff) | |
Add a new ui mode for "appliance"
The idea is that this is a device which is more-or-less headless. It
might have some limited interaction capabilities, but it's not something
that you want to rely on having.
Change-Id: Ib92f53a120bf83de781728011721a4859def7d9f
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions