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| author | 2012-01-16 14:37:12 -0800 | |
|---|---|---|
| committer | 2012-01-17 15:33:20 -0800 | |
| commit | 29a0909c5f777230b9f34ef0703fed3cd4633833 (patch) | |
| tree | b4f944cd3fffaa5f4d770b514a60147c3cbe0cfd /opengl/libagl/TextureObjectManager.cpp | |
| parent | 73d27c3d46ce9a19c0cc358d0b2788f1f51706d7 (diff) | |
Replace run-time stream types by compile-time
Use the AUDIO_STREAM_* constants defined in <system/audio.h> instead of
dynamically looking up stream types from AudioManager.
Replace a series of "if" statements by a switch.
Change-Id: I6d015bc151c9ab97a02492e84c63298b1f6f31ac
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions