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author Dave Sparks <davidsparks@android.com> 2009-04-29 12:42:28 -0700
committer Dave Sparks <davidsparks@android.com> 2009-04-29 12:42:28 -0700
commit0e051b189ff1b04899014fbd2aabbccb850a5437 (patch)
tree864a91272a6f9a6b5401283b614ed6b8dc83952d /opengl/libagl/TextureObjectManager.cpp
parent80f3b97121477e9ed62193c038772b4d020534df (diff)
Vorbis render thread was nice 0, should be nice -16.
Seems like a recent change sets the thread priority to 0. Previously it inherited priority from the parent thread. This change sets the Vorbis render thread priority to the default for audio threads. Reference bug 1800905
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions