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author Andreas Huber <andih@google.com> 2012-02-28 15:54:51 -0800
committer Andreas Huber <andih@google.com> 2012-02-28 15:54:51 -0800
commit4484bdd2f99a753b0801f0c13ca8a2b7bc38695a (patch)
tree8340a689fd485b4ae2fa0fa394d7f1b027890cfd /opengl/libagl/BufferObjectManager.cpp
parentf64dfccd96286255fd382486c94cdb48921c45fa (diff)
Separate the notion of "stop" from that of "release", i.e.
stop - means transition back to LOADED state and keeping the component instance allocated. release - means we get rid of the component completely. Change-Id: I40ad01ce70821faaad43f57999249904f9144924
Diffstat (limited to 'opengl/libagl/BufferObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions