diff options
| author | 2017-02-02 15:41:58 -0800 | |
|---|---|---|
| committer | 2017-02-03 11:45:47 -0800 | |
| commit | f772c047fac570e68a01513f0e2a803b4cbfeb3a (patch) | |
| tree | 1aa185eebcfa115bba98b0b972cc1114bece9067 /opengl/java | |
| parent | e724f82b3d74d41a334106a780ab3917c958eb9c (diff) | |
Add ShadowShaderAnimation benchmark DO NOT MERGE
Bug: 34809371
Test: manual
New benchmark uses several levels of overdraw from just shadows to benchmark
shadow shader performance.
Tessellation workload is minimal, due to simple rect caster shape.
Change-Id: I572476bd54e04566851f39027ada7254597b37f8
Diffstat (limited to 'opengl/java')
0 files changed, 0 insertions, 0 deletions