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| author | 2025-01-23 11:41:56 -0500 | |
|---|---|---|
| committer | 2025-01-23 11:44:43 -0500 | |
| commit | 89ac47b84b8b1ac1a624293a45b48a8936e2fe5e (patch) | |
| tree | c8942f5872753aea8cb46f46e90413458934338b /opengl/java | |
| parent | d559273ff535142aa9ae9d5b55d4bc52ee99694a (diff) | |
Use the same key between the tile and its spacer when dragged
I previously used a different key to stop the spacer from animating, but a recent update to the DragAndDrop api revealed a bug with this approach where the tile would appear blank when dropped. Using the same key fixes this issue.
Flag: com.android.systemui.qs_ui_refactor_compose_fragment
Fixes: 390155330
Test: manually dragging tiles
Change-Id: Id05e1836147ae18484042fc9671411763ad0ccd1
Diffstat (limited to 'opengl/java')
0 files changed, 0 insertions, 0 deletions