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author burakov <burakov@google.com> 2024-11-05 14:34:14 +0000
committer burakov <burakov@google.com> 2024-11-05 14:58:01 +0000
commit3ada7e1c3bdd1e1f638f3eb9db36f1915bcac552 (patch)
tree007b70ab119caa173df70d8b4ea55d3900499481 /opengl/java
parent4a10fd115187379d592904e68221540c9ed70215 (diff)
[Dual Shade] Introduce a shade header that is closer to the UX mocks.
The main changes: * On handheld form factor, the header is a small clock that performs a shared element transition with the lock screen small clock. * On large screens there is no header present, as well as on narrow screens (i.e. handheld) screens when no notifications are present. * Use the shade-specific status bar on narrow screens, ensure it isn't blurred, and maintain it in position as the shade expands (i.e. do not translate). Fix: 377479267 Flag: com.android.systemui.scene_container Flag: com.android.systemui.dual_shade Test: Verified manually by opening and closing the notifications shade. Test: Added unit tests for the new view-model state `showHeader`. Test: Existing unit tests still pass. Change-Id: I3b0f733a067998c4ffb64a62becc5830e3470d58
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