diff options
| author | 2024-02-05 18:57:37 +0800 | |
|---|---|---|
| committer | 2024-02-05 12:45:48 +0000 | |
| commit | 0500ea706061492d81e5cd8dfbf1b09153cf7c8d (patch) | |
| tree | 9bf2d80e7d2dfe79fcda8f8e0db4d99815a60750 /opengl/java | |
| parent | 4b66340f7921f199f27a5cf74f5979c5f730d4fd (diff) | |
Run reveal animation from relative top of window
The window frame may not align with its parent if the app
doesn't draw under the display cutout. So the shift-up reveal
animation for the app main window needs to subtract the offset
to align with its parent.
Otherwise there will be a gap between the main window and its
container, e.g. expect to animate top from 40px to 0px but
it becomes 60px to 20px, then the 20px gap may be a strange
translucent area.
Bug: 317319213
Bug: 323114927
Test: On a device with a display cutout on top.
Launch an activity with style windowFullscreen=true and
windowLayoutInDisplayCutoutMode=default.
There won't have a gap between the cutout area and app
window when playing the open animation.
Change-Id: I2ac5b0a5301af78ae26c7373d2edae4c0c0ab0f2
Diffstat (limited to 'opengl/java')
0 files changed, 0 insertions, 0 deletions