diff options
author | 2020-10-27 11:47:29 +0000 | |
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committer | 2020-10-29 11:51:12 +0000 | |
commit | 8e742f928e0b3d242a290fb46d80a2c892dd18a3 (patch) | |
tree | 81ad12e7100b7c03db77782819d149cf8950d22e /opengl/java/javax | |
parent | 4b36182cd872b1934197e717c01071cecba9344b (diff) |
Add maxTargetSdk restriction to unused APIs.
These are APIs that have @UnsupportedAppUsage but for which we don't
have any evidence of them currently being used, so should be safe to
remove from the unsupported list.
This is a resubmit of ag/12929664 with some APIs excluded that caused
test failures; see bugs 171886397, 171888296, 171864568.
APIs excluded:
Landroid/bluetooth/le/ScanRecord;->parseFromBytes([B)Landroid/bluetooth/le/ScanRecord;
Landroid/os/Process;->myPpid()I
Landroid/os/SharedMemory;->getFd()I
Landroid/hardware/input/InputManager;->INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH:I
Bug: 170729553
Test: Treehugger
Change-Id: I8285daa8530260251ecad6f3f38f98e263629ca7
Diffstat (limited to 'opengl/java/javax')
-rw-r--r-- | opengl/java/javax/microedition/khronos/egl/EGL10.java | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/opengl/java/javax/microedition/khronos/egl/EGL10.java b/opengl/java/javax/microedition/khronos/egl/EGL10.java index ea571c7311a1..abdbd11828db 100644 --- a/opengl/java/javax/microedition/khronos/egl/EGL10.java +++ b/opengl/java/javax/microedition/khronos/egl/EGL10.java @@ -17,6 +17,7 @@ package javax.microedition.khronos.egl; import android.compat.annotation.UnsupportedAppUsage; +import android.os.Build; public interface EGL10 extends EGL { int EGL_SUCCESS = 0x3000; @@ -116,7 +117,7 @@ public interface EGL10 extends EGL { String eglQueryString(EGLDisplay display, int name); boolean eglQuerySurface(EGLDisplay display, EGLSurface surface, int attribute, int[] value); /** @hide **/ - @UnsupportedAppUsage + @UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.R, trackingBug = 170729553) boolean eglReleaseThread(); boolean eglSwapBuffers(EGLDisplay display, EGLSurface surface); boolean eglTerminate(EGLDisplay display); |