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author | 2025-02-17 21:27:13 +0000 | |
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committer | 2025-02-19 17:05:11 +0000 | |
commit | 5611f3b3575048753285c1142a7c7bece8437397 (patch) | |
tree | 23d3f3de686db580cd7c6948e2dabff5ae761e39 /opengl/java/javax | |
parent | 64cd689bcb6a1ef30deed300f8e69f2d23bb1a84 (diff) |
[Flexiglass] Add a shadow to HUNs over GONE
HUNs used to have a z translation, when they were displayed outside the
shade over launcher. They have lost it over some refactors, which forces
ENR#isAboveShelf() to return false, which causes NSSL's child placement
logic to hit unexpected paths, which can ultimately result in some
flickering while snoozing a Notification.
Bug: 391204020
Test: post a HUN over launcher -> check its shadow
Flag: com.android.systemui.scene_container
Change-Id: I422207e3bf1c6e6614ec17138ec2d4ccab2ef283
Diffstat (limited to 'opengl/java/javax')
0 files changed, 0 insertions, 0 deletions