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author Jeff Brown <jeffbrown@google.com> 2012-08-16 01:31:11 -0700
committer Jeff Brown <jeffbrown@google.com> 2012-08-16 01:45:10 -0700
commit1a30b55036c2279d72ba69cb1107ec5f6f40d5e9 (patch)
tree32fd9c82689d3d41703da8eb01880fcbe2aa6f34 /opengl/java/javax
parent270e3381e7053c3b15aa8f508c9df9d98032cd62 (diff)
Use spline interpolation for auto-brightness.
Strictly speaking, this is a change in behavior for all products. Instead of using discrete zones, they will all now use spline interpolation. We could make this behavior configurable but there seems to be little point to it. The range of brightness values used will be more or less the same as before, it's just that what used to be the brightness value for all levels within a particular zone now becomes the brightness value for the highest level in that zone and lower values are used for lower levels within the zone. Change-Id: I39804ee630ba55f018e1e53c0576b28e7bd27931
Diffstat (limited to 'opengl/java/javax')
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