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| author | 2025-02-07 01:11:46 +0000 | |
|---|---|---|
| committer | 2025-02-15 00:01:18 +0000 | |
| commit | b47d056cc247edab3cb4716457f224cc1ee8ffb0 (patch) | |
| tree | f8f1b3e71a4ae4e58c1b76393dcf1acecc3a324a /opengl/java/Android.bp | |
| parent | a5c29f6c42b9203eeb198a004633384e5fd2196b (diff) | |
Integrate SDK system feature cache behind a flag
Add the SDK system feature cache to the hasSystemFeature query lookup.
This involves populating the initial cache array in system server, and
handing this as a compact int array (<1KB) to each process via
ApplicationSharedMemory.
Currently, the compact array is copied into Java heap for easy and fast
access. Follow-up work will explore reusing the mapped buffer and
relying on JNI and/or MappedByteBuffer for zero-copy access.
Flag: android.content.pm.cache_sdk_system_features
Bug: 326623529
Test: presubmit
Change-Id: I905e82eb7ae3a6714cb3751280b927f8bb379358
Diffstat (limited to 'opengl/java/Android.bp')
0 files changed, 0 insertions, 0 deletions