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author | 2024-03-07 00:15:29 +0800 | |
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committer | 2024-03-06 16:37:30 +0000 | |
commit | 73b61057824b7e073d70f3460f9a225b2cfa8bc7 (patch) | |
tree | aca5e7f159128b2f14646ecb668809173eb98e73 /native/android/input.cpp | |
parent | d7c542d1d1eda1d248cb8841e1cbb4e0f266c112 (diff) |
Use surface position for starting reveal animation
The surface position is basically relative frame - surface insets.
This aligns the same behavior as WindowState#startAnimation(anim)
that uses mSurfacePosition to animate.
If the app sets surface insets, its content will draw from the offset,
e.g. (50,50), then the surface position will be (-50,-50) to make
the window show at the requested position.
Bug: 328282706
Test: Cold or warm launch an app with calling
getWindow().getDecorView().setElevation(100f);
in onCreate. The activity window should not have a weird
offset when playing starting window reveal animation.
Change-Id: I8c4f79d513014997f28c915682640c27d761a26c
Diffstat (limited to 'native/android/input.cpp')
0 files changed, 0 insertions, 0 deletions