diff options
| author | 2014-12-17 15:11:30 -0800 | |
|---|---|---|
| committer | 2014-12-17 15:11:30 -0800 | |
| commit | a5f0918ec1931ee6c784f068e07d0aaa04525932 (patch) | |
| tree | 6dfdc323590fee08e3beca2ef0f1dac8d0c248e4 /libs | |
| parent | 4ff7aaf1a2d34b22e442a920c932fd552c17afc9 (diff) | |
| parent | fd461edee007a654dc163b397445cd071f04caf9 (diff) | |
resolved conflicts for merge of fd461ede to master
Change-Id: I36f263c7e6d96355dd8a2c3565581b9a983ae481
Diffstat (limited to 'libs')
| -rw-r--r-- | libs/hwui/DeferredDisplayList.cpp | 11 | ||||
| -rw-r--r-- | libs/hwui/DeferredDisplayList.h | 5 | ||||
| -rwxr-xr-x | libs/hwui/OpenGLRenderer.cpp | 5 |
3 files changed, 13 insertions, 8 deletions
diff --git a/libs/hwui/DeferredDisplayList.cpp b/libs/hwui/DeferredDisplayList.cpp index ea1d7149e456..7355baaebbe6 100644 --- a/libs/hwui/DeferredDisplayList.cpp +++ b/libs/hwui/DeferredDisplayList.cpp @@ -499,7 +499,7 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) { deferInfo.mergeable &= !recordingComplexClip(); deferInfo.opaqueOverBounds &= !recordingComplexClip() && mSaveStack.isEmpty(); - if (mBatches.size() && + if (CC_LIKELY(mAvoidOverdraw) && mBatches.size() && state->mClipSideFlags != kClipSide_ConservativeFull && deferInfo.opaqueOverBounds && state->mBounds.contains(mBounds)) { // avoid overdraw by resetting drawing state + discarding drawing ops @@ -647,12 +647,13 @@ void DeferredDisplayList::flush(OpenGLRenderer& renderer, Rect& dirty) { DrawModifiers restoreDrawModifiers = renderer.getDrawModifiers(); renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag); - for (unsigned int i = 1; i < mBatches.size(); i++) { - if (mBatches[i] && mBatches[i]->coversBounds(mBounds)) { - discardDrawingBatches(i - 1); + if (CC_LIKELY(mAvoidOverdraw)) { + for (unsigned int i = 1; i < mBatches.size(); i++) { + if (mBatches[i] && mBatches[i]->coversBounds(mBounds)) { + discardDrawingBatches(i - 1); + } } } - // NOTE: depth of the save stack at this point, before playback, should be reflected in // FLUSH_SAVE_STACK_DEPTH, so that save/restores match up correctly replayBatchList(mBatches, renderer, dirty); diff --git a/libs/hwui/DeferredDisplayList.h b/libs/hwui/DeferredDisplayList.h index fe70ec21c506..b6309ff525c9 100644 --- a/libs/hwui/DeferredDisplayList.h +++ b/libs/hwui/DeferredDisplayList.h @@ -81,8 +81,8 @@ public: class DeferredDisplayList { friend struct DeferStateStruct; // used to give access to allocator public: - DeferredDisplayList(const Rect& bounds) : - mBounds(bounds) { + DeferredDisplayList(const Rect& bounds, bool avoidOverdraw = true) : + mBounds(bounds), mAvoidOverdraw(avoidOverdraw) { clear(); } ~DeferredDisplayList() { clear(); } @@ -150,6 +150,7 @@ private: // layer space bounds of rendering Rect mBounds; + const bool mAvoidOverdraw; /** * At defer time, stores the *defer time* savecount of save/saveLayer ops that were deferred, so diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 0150ac092a43..3f67f54a1c6f 100755 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1919,7 +1919,10 @@ void OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t return; } - DeferredDisplayList deferredList(*mState.currentClipRect()); + // Don't avoid overdraw when visualizing, since that makes it harder to + // debug where it's coming from, and when the problem occurs. + bool avoidOverdraw = !mCaches.debugOverdraw; + DeferredDisplayList deferredList(*mState.currentClipRect(), avoidOverdraw); DeferStateStruct deferStruct(deferredList, *this, replayFlags); renderNode->defer(deferStruct, 0); |