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author Stan Iliev <stani@google.com> 2016-09-28 18:14:24 -0400
committer Stan Iliev <stani@google.com> 2017-03-13 10:16:08 -0400
commit7d73fc2303805a207e67eeee750c961618fb0e6b (patch)
treefd76aeae797463e2e9758f62f402a217a060dc49 /libs
parenta3b642a854c8ea85e06ef87fe6ebf51b4e0dbd52 (diff)
Add a new macrobench to test layer resize
Create a new HWUI macrobench to test hardware layer resize code path. Test: Executed the new test on bullhead device with "adb shell /data/benchmarktest64/hwuimacro hwlayersize --onscreen --wait-for-gpu -c 1000". Change-Id: I9ed411d76ac3d51339a69add8ab1843c3256994a
Diffstat (limited to 'libs')
-rw-r--r--libs/hwui/tests/common/scenes/HwLayerSizeAnimation.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/libs/hwui/tests/common/scenes/HwLayerSizeAnimation.cpp b/libs/hwui/tests/common/scenes/HwLayerSizeAnimation.cpp
new file mode 100644
index 000000000000..d84113238e53
--- /dev/null
+++ b/libs/hwui/tests/common/scenes/HwLayerSizeAnimation.cpp
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestSceneBase.h"
+
+class HwLayerSizeAnimation;
+
+static TestScene::Registrar _HwLayerSize(TestScene::Info{
+ "hwlayersize",
+ "A nested pair of nodes with LayerType::RenderLayer(hardware) set on the child and "
+ "LayerType::None on the parent. "
+ "Tests animating the size of a hardware layer.",
+ TestScene::simpleCreateScene<HwLayerSizeAnimation>
+});
+
+class HwLayerSizeAnimation : public TestScene {
+public:
+ sp<RenderNode> card;
+ void createContent(int width, int height, Canvas& canvas) override {
+ card = TestUtils::createNode(0, 0, 200, 200,
+ [](RenderProperties& props, Canvas& canvas) {
+ props.mutateLayerProperties().setType(LayerType::RenderLayer);
+ canvas.drawColor(0xFF0000FF, SkBlendMode::kSrcOver);
+ });
+ canvas.drawColor(0xFFFFFFFF, SkBlendMode::kSrcOver); // background
+ canvas.drawRenderNode(card.get());
+ }
+ void doFrame(int frameNr) override {
+ int curFrame = frameNr % 150;
+ //we animate left and top coordinates, which in turn animates width and
+ //height (bottom/right coordinates are fixed)
+ card->mutateStagingProperties().setLeftTop(curFrame, curFrame);
+ card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
+ }
+};