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author Mathias Agopian <mathias@google.com> 2009-05-04 14:17:04 -0700
committer Mathias Agopian <mathias@google.com> 2009-05-04 14:17:04 -0700
commitdff8e58d47ede6e748c0b02e128ca33b42a4f362 (patch)
tree716d70cda74aa625d6e67c4debc2eb7c6b81bfc9 /libs/ui/Region.cpp
parentfa6eda01a9f3df0102ce6a65302c8674cc9c7e50 (diff)
update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
Diffstat (limited to 'libs/ui/Region.cpp')
-rw-r--r--libs/ui/Region.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index 26e694a70ad5..30da911fc72c 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -88,6 +88,13 @@ void Region::set(const Rect& r)
mRegion.setRect(ir);
}
+void Region::set(uint32_t w, uint32_t h)
+{
+ SkIRect ir;
+ ir.set(0, 0, w, h);
+ mRegion.setRect(ir);
+}
+
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Rect& r)