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author Jeff Brown <jeffbrown@google.com> 2010-07-16 17:21:06 -0700
committer Jeff Brown <jeffbrown@google.com> 2010-07-16 17:46:03 -0700
commitd3616592fe1b315b589766c4b74ce728fc4968f5 (patch)
treeef2bc2b0bed3aa307d444d8cab413bec5722ea7c /libs/ui/InputReader.cpp
parentace999b096739d376d4845c0ba94599197ff8477 (diff)
Fix trackball down and movement bugs.
Bug: 2823788 Change-Id: Icb0c392b58f7e735614460b5eb87439cb73ac4f2
Diffstat (limited to 'libs/ui/InputReader.cpp')
-rw-r--r--libs/ui/InputReader.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
index 403afe7601d0..30e391ff61d6 100644
--- a/libs/ui/InputReader.cpp
+++ b/libs/ui/InputReader.cpp
@@ -270,6 +270,10 @@ void InputReader::handleKey(const RawEvent* rawEvent) {
device->trackball.accumulator.fields |=
InputDevice::TrackballState::Accumulator::FIELD_BTN_MOUSE;
device->trackball.accumulator.btnMouse = down;
+
+ // Process the trackball change now since we may not receive a sync immediately.
+ onTrackballStateChanged(rawEvent->when, device);
+ device->trackball.accumulator.clear();
return;
}
}