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| author | 2010-08-31 12:02:01 -0700 | |
|---|---|---|
| committer | 2010-08-31 12:02:01 -0700 | |
| commit | 8442e0bffe0cdf731449d16494da35f9df956cee (patch) | |
| tree | af8ff8562b5799b43de9aed1542f8681f5ce395f /libs/ui/InputManager.cpp | |
| parent | 6dabe240ed0adcf74d0b5eed37d7085095e20ffd (diff) | |
Fixing uniform binding for fragment shader.
Updating the glsl fragment shader to color the lights.
Change-Id: I6f850d1aa22059a2974e379f652f7e99d6a799fb
Diffstat (limited to 'libs/ui/InputManager.cpp')
0 files changed, 0 insertions, 0 deletions