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| author | 2010-06-16 01:53:36 -0700 | |
|---|---|---|
| committer | 2010-06-17 13:27:16 -0700 | |
| commit | 5c225b1680e696ae8bbf505a1997d6f720672f74 (patch) | |
| tree | 932326fd02ee91d8a64adfcc9415027646c56563 /libs/ui/InputManager.cpp | |
| parent | 3a0146cd29fae3c5bc29d8d535d67826284f8cc9 (diff) | |
Even more native input dispatch work in progress.
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.
Modified the internal representation of MotionEvent to be more
efficient and more consistent.
Added code to skip/cancel virtual key processing when there are multiple
pointers down. This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).
Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
Diffstat (limited to 'libs/ui/InputManager.cpp')
0 files changed, 0 insertions, 0 deletions