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author Daniel Sandler <dsandler@google.com> 2009-09-14 13:05:43 -0400
committer Daniel Sandler <dsandler@google.com> 2009-09-14 13:05:43 -0400
commiteb9fdc21b14368b2f8c71939eb063ddcee8c28a2 (patch)
tree28a21f0657cc356d4351bcbb68c2e60345fd322b /libs/ui/FramebufferNativeWindow.cpp
parent91e2d8651fe38a921b37a8bf8b3148c572cf9430 (diff)
Fix http://b/issue?id=2098873 (drawing glitch in SeekBar).
The underlying ProgressBar implementation doesn't know how to correctly update the thumb graphic, so AbsSeekBar must call invalidate() at key moments to ensure things look correct. This bug is one such instance: when you pick your finger up off the seekbar, the "value" of the progressbar appears not to change, so ProgressBar feels no compunction to repaint. AbsSeekBar now invalidate()s on ACTION_UP and ACTION_CANCEL to ensure that the thumb is correctly drawn.
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
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