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author Mathias Agopian <mathias@google.com> 2012-03-07 19:36:08 -0800
committer Mathias Agopian <mathias@google.com> 2012-03-07 19:36:08 -0800
commit8c79817dc6459baa2c79db88e3c3e4d5c07d6a61 (patch)
treed7e4dfcc8a7851d5851750989664ec81ca620d6d /libs/ui/FramebufferNativeWindow.cpp
parent08965ec67ada98f63f8ac879cc44c8b0e7ff046d (diff)
remove files that moved to frameworks/native
Change-Id: I140d291e520097b1148930f736823650e08488f7
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
-rw-r--r--libs/ui/FramebufferNativeWindow.cpp345
1 files changed, 0 insertions, 345 deletions
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
deleted file mode 100644
index dec99b6c7064..000000000000
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ /dev/null
@@ -1,345 +0,0 @@
-/*
-**
-** Copyright 2007 The Android Open Source Project
-**
-** Licensed under the Apache License Version 2.0(the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing software
-** distributed under the License is distributed on an "AS IS" BASIS
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#define LOG_TAG "FramebufferNativeWindow"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-
-#include <cutils/log.h>
-#include <cutils/atomic.h>
-#include <utils/threads.h>
-#include <utils/RefBase.h>
-
-#include <ui/ANativeObjectBase.h>
-#include <ui/FramebufferNativeWindow.h>
-#include <ui/Rect.h>
-
-#include <EGL/egl.h>
-
-#include <hardware/hardware.h>
-#include <hardware/gralloc.h>
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-class NativeBuffer
- : public ANativeObjectBase<
- ANativeWindowBuffer,
- NativeBuffer,
- LightRefBase<NativeBuffer> >
-{
-public:
- NativeBuffer(int w, int h, int f, int u) : BASE() {
- ANativeWindowBuffer::width = w;
- ANativeWindowBuffer::height = h;
- ANativeWindowBuffer::format = f;
- ANativeWindowBuffer::usage = u;
- }
-private:
- friend class LightRefBase<NativeBuffer>;
- ~NativeBuffer() { }; // this class cannot be overloaded
-};
-
-
-/*
- * This implements the (main) framebuffer management. This class is used
- * mostly by SurfaceFlinger, but also by command line GL application.
- *
- * In fact this is an implementation of ANativeWindow on top of
- * the framebuffer.
- *
- * Currently it is pretty simple, it manages only two buffers (the front and
- * back buffer).
- *
- */
-
-FramebufferNativeWindow::FramebufferNativeWindow()
- : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
-{
- hw_module_t const* module;
- if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
- int stride;
- int err;
- int i;
- err = framebuffer_open(module, &fbDev);
- ALOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err));
-
- err = gralloc_open(module, &grDev);
- ALOGE_IF(err, "couldn't open gralloc HAL (%s)", strerror(-err));
-
- // bail out if we can't initialize the modules
- if (!fbDev || !grDev)
- return;
-
- mUpdateOnDemand = (fbDev->setUpdateRect != 0);
-
- // initialize the buffer FIFO
- mNumBuffers = NUM_FRAME_BUFFERS;
- mNumFreeBuffers = NUM_FRAME_BUFFERS;
- mBufferHead = mNumBuffers-1;
-
- /*
- * This does not actually change the framebuffer format. It merely
- * fakes this format to surfaceflinger so that when it creates
- * framebuffer surfaces it will use this format. It's really a giant
- * HACK to allow interworking with buggy gralloc+GPU driver
- * implementations. You should *NEVER* need to set this for shipping
- * devices.
- */
-#ifdef FRAMEBUFFER_FORCE_FORMAT
- *((uint32_t *)&fbDev->format) = FRAMEBUFFER_FORCE_FORMAT;
-#endif
-
- for (i = 0; i < mNumBuffers; i++)
- {
- buffers[i] = new NativeBuffer(
- fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
- }
-
- for (i = 0; i < mNumBuffers; i++)
- {
- err = grDev->alloc(grDev,
- fbDev->width, fbDev->height, fbDev->format,
- GRALLOC_USAGE_HW_FB, &buffers[i]->handle, &buffers[i]->stride);
-
- ALOGE_IF(err, "fb buffer %d allocation failed w=%d, h=%d, err=%s",
- i, fbDev->width, fbDev->height, strerror(-err));
-
- if (err)
- {
- mNumBuffers = i;
- mNumFreeBuffers = i;
- mBufferHead = mNumBuffers-1;
- break;
- }
- }
-
- const_cast<uint32_t&>(ANativeWindow::flags) = fbDev->flags;
- const_cast<float&>(ANativeWindow::xdpi) = fbDev->xdpi;
- const_cast<float&>(ANativeWindow::ydpi) = fbDev->ydpi;
- const_cast<int&>(ANativeWindow::minSwapInterval) =
- fbDev->minSwapInterval;
- const_cast<int&>(ANativeWindow::maxSwapInterval) =
- fbDev->maxSwapInterval;
- } else {
- ALOGE("Couldn't get gralloc module");
- }
-
- ANativeWindow::setSwapInterval = setSwapInterval;
- ANativeWindow::dequeueBuffer = dequeueBuffer;
- ANativeWindow::lockBuffer = lockBuffer;
- ANativeWindow::queueBuffer = queueBuffer;
- ANativeWindow::query = query;
- ANativeWindow::perform = perform;
-}
-
-FramebufferNativeWindow::~FramebufferNativeWindow()
-{
- if (grDev) {
- if (buffers[0] != NULL)
- grDev->free(grDev, buffers[0]->handle);
- if (buffers[1] != NULL)
- grDev->free(grDev, buffers[1]->handle);
- gralloc_close(grDev);
- }
-
- if (fbDev) {
- framebuffer_close(fbDev);
- }
-}
-
-status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
-{
- if (!mUpdateOnDemand) {
- return INVALID_OPERATION;
- }
- return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height());
-}
-
-status_t FramebufferNativeWindow::compositionComplete()
-{
- if (fbDev->compositionComplete) {
- return fbDev->compositionComplete(fbDev);
- }
- return INVALID_OPERATION;
-}
-
-int FramebufferNativeWindow::setSwapInterval(
- ANativeWindow* window, int interval)
-{
- framebuffer_device_t* fb = getSelf(window)->fbDev;
- return fb->setSwapInterval(fb, interval);
-}
-
-void FramebufferNativeWindow::dump(String8& result) {
- if (fbDev->common.version >= 1 && fbDev->dump) {
- const size_t SIZE = 4096;
- char buffer[SIZE];
-
- fbDev->dump(fbDev, buffer, SIZE);
- result.append(buffer);
- }
-}
-
-// only for debugging / logging
-int FramebufferNativeWindow::getCurrentBufferIndex() const
-{
- Mutex::Autolock _l(mutex);
- const int index = mCurrentBufferIndex;
- return index;
-}
-
-int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
- ANativeWindowBuffer** buffer)
-{
- FramebufferNativeWindow* self = getSelf(window);
- Mutex::Autolock _l(self->mutex);
- framebuffer_device_t* fb = self->fbDev;
-
- int index = self->mBufferHead++;
- if (self->mBufferHead >= self->mNumBuffers)
- self->mBufferHead = 0;
-
- // wait for a free buffer
- while (!self->mNumFreeBuffers) {
- self->mCondition.wait(self->mutex);
- }
- // get this buffer
- self->mNumFreeBuffers--;
- self->mCurrentBufferIndex = index;
-
- *buffer = self->buffers[index].get();
-
- return 0;
-}
-
-int FramebufferNativeWindow::lockBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer)
-{
- FramebufferNativeWindow* self = getSelf(window);
- Mutex::Autolock _l(self->mutex);
-
- const int index = self->mCurrentBufferIndex;
-
- // wait that the buffer we're locking is not front anymore
- while (self->front == buffer) {
- self->mCondition.wait(self->mutex);
- }
-
- return NO_ERROR;
-}
-
-int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
- ANativeWindowBuffer* buffer)
-{
- FramebufferNativeWindow* self = getSelf(window);
- Mutex::Autolock _l(self->mutex);
- framebuffer_device_t* fb = self->fbDev;
- buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
-
- const int index = self->mCurrentBufferIndex;
- int res = fb->post(fb, handle);
- self->front = static_cast<NativeBuffer*>(buffer);
- self->mNumFreeBuffers++;
- self->mCondition.broadcast();
- return res;
-}
-
-int FramebufferNativeWindow::query(const ANativeWindow* window,
- int what, int* value)
-{
- const FramebufferNativeWindow* self = getSelf(window);
- Mutex::Autolock _l(self->mutex);
- framebuffer_device_t* fb = self->fbDev;
- switch (what) {
- case NATIVE_WINDOW_WIDTH:
- *value = fb->width;
- return NO_ERROR;
- case NATIVE_WINDOW_HEIGHT:
- *value = fb->height;
- return NO_ERROR;
- case NATIVE_WINDOW_FORMAT:
- *value = fb->format;
- return NO_ERROR;
- case NATIVE_WINDOW_CONCRETE_TYPE:
- *value = NATIVE_WINDOW_FRAMEBUFFER;
- return NO_ERROR;
- case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER:
- *value = 0;
- return NO_ERROR;
- case NATIVE_WINDOW_DEFAULT_WIDTH:
- *value = fb->width;
- return NO_ERROR;
- case NATIVE_WINDOW_DEFAULT_HEIGHT:
- *value = fb->height;
- return NO_ERROR;
- case NATIVE_WINDOW_TRANSFORM_HINT:
- *value = 0;
- return NO_ERROR;
- }
- *value = 0;
- return BAD_VALUE;
-}
-
-int FramebufferNativeWindow::perform(ANativeWindow* window,
- int operation, ...)
-{
- switch (operation) {
- case NATIVE_WINDOW_CONNECT:
- case NATIVE_WINDOW_DISCONNECT:
- case NATIVE_WINDOW_SET_USAGE:
- case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
- case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
- case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
- case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
- case NATIVE_WINDOW_API_CONNECT:
- case NATIVE_WINDOW_API_DISCONNECT:
- // TODO: we should implement these
- return NO_ERROR;
-
- case NATIVE_WINDOW_LOCK:
- case NATIVE_WINDOW_UNLOCK_AND_POST:
- case NATIVE_WINDOW_SET_CROP:
- case NATIVE_WINDOW_SET_BUFFER_COUNT:
- case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
- case NATIVE_WINDOW_SET_SCALING_MODE:
- return INVALID_OPERATION;
- }
- return NAME_NOT_FOUND;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-using namespace android;
-
-EGLNativeWindowType android_createDisplaySurface(void)
-{
- FramebufferNativeWindow* w;
- w = new FramebufferNativeWindow();
- if (w->getDevice() == NULL) {
- // get a ref so it can be destroyed when we exit this block
- sp<FramebufferNativeWindow> ref(w);
- return NULL;
- }
- return (EGLNativeWindowType)w;
-}