diff options
author | 2012-03-07 19:36:08 -0800 | |
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committer | 2012-03-07 19:36:08 -0800 | |
commit | 8c79817dc6459baa2c79db88e3c3e4d5c07d6a61 (patch) | |
tree | d7e4dfcc8a7851d5851750989664ec81ca620d6d /libs/ui/FramebufferNativeWindow.cpp | |
parent | 08965ec67ada98f63f8ac879cc44c8b0e7ff046d (diff) |
remove files that moved to frameworks/native
Change-Id: I140d291e520097b1148930f736823650e08488f7
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
-rw-r--r-- | libs/ui/FramebufferNativeWindow.cpp | 345 |
1 files changed, 0 insertions, 345 deletions
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp deleted file mode 100644 index dec99b6c7064..000000000000 --- a/libs/ui/FramebufferNativeWindow.cpp +++ /dev/null @@ -1,345 +0,0 @@ -/* -** -** Copyright 2007 The Android Open Source Project -** -** Licensed under the Apache License Version 2.0(the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing software -** distributed under the License is distributed on an "AS IS" BASIS -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -#define LOG_TAG "FramebufferNativeWindow" - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <errno.h> - -#include <cutils/log.h> -#include <cutils/atomic.h> -#include <utils/threads.h> -#include <utils/RefBase.h> - -#include <ui/ANativeObjectBase.h> -#include <ui/FramebufferNativeWindow.h> -#include <ui/Rect.h> - -#include <EGL/egl.h> - -#include <hardware/hardware.h> -#include <hardware/gralloc.h> - -// ---------------------------------------------------------------------------- -namespace android { -// ---------------------------------------------------------------------------- - -class NativeBuffer - : public ANativeObjectBase< - ANativeWindowBuffer, - NativeBuffer, - LightRefBase<NativeBuffer> > -{ -public: - NativeBuffer(int w, int h, int f, int u) : BASE() { - ANativeWindowBuffer::width = w; - ANativeWindowBuffer::height = h; - ANativeWindowBuffer::format = f; - ANativeWindowBuffer::usage = u; - } -private: - friend class LightRefBase<NativeBuffer>; - ~NativeBuffer() { }; // this class cannot be overloaded -}; - - -/* - * This implements the (main) framebuffer management. This class is used - * mostly by SurfaceFlinger, but also by command line GL application. - * - * In fact this is an implementation of ANativeWindow on top of - * the framebuffer. - * - * Currently it is pretty simple, it manages only two buffers (the front and - * back buffer). - * - */ - -FramebufferNativeWindow::FramebufferNativeWindow() - : BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false) -{ - hw_module_t const* module; - if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) { - int stride; - int err; - int i; - err = framebuffer_open(module, &fbDev); - ALOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err)); - - err = gralloc_open(module, &grDev); - ALOGE_IF(err, "couldn't open gralloc HAL (%s)", strerror(-err)); - - // bail out if we can't initialize the modules - if (!fbDev || !grDev) - return; - - mUpdateOnDemand = (fbDev->setUpdateRect != 0); - - // initialize the buffer FIFO - mNumBuffers = NUM_FRAME_BUFFERS; - mNumFreeBuffers = NUM_FRAME_BUFFERS; - mBufferHead = mNumBuffers-1; - - /* - * This does not actually change the framebuffer format. It merely - * fakes this format to surfaceflinger so that when it creates - * framebuffer surfaces it will use this format. It's really a giant - * HACK to allow interworking with buggy gralloc+GPU driver - * implementations. You should *NEVER* need to set this for shipping - * devices. - */ -#ifdef FRAMEBUFFER_FORCE_FORMAT - *((uint32_t *)&fbDev->format) = FRAMEBUFFER_FORCE_FORMAT; -#endif - - for (i = 0; i < mNumBuffers; i++) - { - buffers[i] = new NativeBuffer( - fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB); - } - - for (i = 0; i < mNumBuffers; i++) - { - err = grDev->alloc(grDev, - fbDev->width, fbDev->height, fbDev->format, - GRALLOC_USAGE_HW_FB, &buffers[i]->handle, &buffers[i]->stride); - - ALOGE_IF(err, "fb buffer %d allocation failed w=%d, h=%d, err=%s", - i, fbDev->width, fbDev->height, strerror(-err)); - - if (err) - { - mNumBuffers = i; - mNumFreeBuffers = i; - mBufferHead = mNumBuffers-1; - break; - } - } - - const_cast<uint32_t&>(ANativeWindow::flags) = fbDev->flags; - const_cast<float&>(ANativeWindow::xdpi) = fbDev->xdpi; - const_cast<float&>(ANativeWindow::ydpi) = fbDev->ydpi; - const_cast<int&>(ANativeWindow::minSwapInterval) = - fbDev->minSwapInterval; - const_cast<int&>(ANativeWindow::maxSwapInterval) = - fbDev->maxSwapInterval; - } else { - ALOGE("Couldn't get gralloc module"); - } - - ANativeWindow::setSwapInterval = setSwapInterval; - ANativeWindow::dequeueBuffer = dequeueBuffer; - ANativeWindow::lockBuffer = lockBuffer; - ANativeWindow::queueBuffer = queueBuffer; - ANativeWindow::query = query; - ANativeWindow::perform = perform; -} - -FramebufferNativeWindow::~FramebufferNativeWindow() -{ - if (grDev) { - if (buffers[0] != NULL) - grDev->free(grDev, buffers[0]->handle); - if (buffers[1] != NULL) - grDev->free(grDev, buffers[1]->handle); - gralloc_close(grDev); - } - - if (fbDev) { - framebuffer_close(fbDev); - } -} - -status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r) -{ - if (!mUpdateOnDemand) { - return INVALID_OPERATION; - } - return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height()); -} - -status_t FramebufferNativeWindow::compositionComplete() -{ - if (fbDev->compositionComplete) { - return fbDev->compositionComplete(fbDev); - } - return INVALID_OPERATION; -} - -int FramebufferNativeWindow::setSwapInterval( - ANativeWindow* window, int interval) -{ - framebuffer_device_t* fb = getSelf(window)->fbDev; - return fb->setSwapInterval(fb, interval); -} - -void FramebufferNativeWindow::dump(String8& result) { - if (fbDev->common.version >= 1 && fbDev->dump) { - const size_t SIZE = 4096; - char buffer[SIZE]; - - fbDev->dump(fbDev, buffer, SIZE); - result.append(buffer); - } -} - -// only for debugging / logging -int FramebufferNativeWindow::getCurrentBufferIndex() const -{ - Mutex::Autolock _l(mutex); - const int index = mCurrentBufferIndex; - return index; -} - -int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window, - ANativeWindowBuffer** buffer) -{ - FramebufferNativeWindow* self = getSelf(window); - Mutex::Autolock _l(self->mutex); - framebuffer_device_t* fb = self->fbDev; - - int index = self->mBufferHead++; - if (self->mBufferHead >= self->mNumBuffers) - self->mBufferHead = 0; - - // wait for a free buffer - while (!self->mNumFreeBuffers) { - self->mCondition.wait(self->mutex); - } - // get this buffer - self->mNumFreeBuffers--; - self->mCurrentBufferIndex = index; - - *buffer = self->buffers[index].get(); - - return 0; -} - -int FramebufferNativeWindow::lockBuffer(ANativeWindow* window, - ANativeWindowBuffer* buffer) -{ - FramebufferNativeWindow* self = getSelf(window); - Mutex::Autolock _l(self->mutex); - - const int index = self->mCurrentBufferIndex; - - // wait that the buffer we're locking is not front anymore - while (self->front == buffer) { - self->mCondition.wait(self->mutex); - } - - return NO_ERROR; -} - -int FramebufferNativeWindow::queueBuffer(ANativeWindow* window, - ANativeWindowBuffer* buffer) -{ - FramebufferNativeWindow* self = getSelf(window); - Mutex::Autolock _l(self->mutex); - framebuffer_device_t* fb = self->fbDev; - buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle; - - const int index = self->mCurrentBufferIndex; - int res = fb->post(fb, handle); - self->front = static_cast<NativeBuffer*>(buffer); - self->mNumFreeBuffers++; - self->mCondition.broadcast(); - return res; -} - -int FramebufferNativeWindow::query(const ANativeWindow* window, - int what, int* value) -{ - const FramebufferNativeWindow* self = getSelf(window); - Mutex::Autolock _l(self->mutex); - framebuffer_device_t* fb = self->fbDev; - switch (what) { - case NATIVE_WINDOW_WIDTH: - *value = fb->width; - return NO_ERROR; - case NATIVE_WINDOW_HEIGHT: - *value = fb->height; - return NO_ERROR; - case NATIVE_WINDOW_FORMAT: - *value = fb->format; - return NO_ERROR; - case NATIVE_WINDOW_CONCRETE_TYPE: - *value = NATIVE_WINDOW_FRAMEBUFFER; - return NO_ERROR; - case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: - *value = 0; - return NO_ERROR; - case NATIVE_WINDOW_DEFAULT_WIDTH: - *value = fb->width; - return NO_ERROR; - case NATIVE_WINDOW_DEFAULT_HEIGHT: - *value = fb->height; - return NO_ERROR; - case NATIVE_WINDOW_TRANSFORM_HINT: - *value = 0; - return NO_ERROR; - } - *value = 0; - return BAD_VALUE; -} - -int FramebufferNativeWindow::perform(ANativeWindow* window, - int operation, ...) -{ - switch (operation) { - case NATIVE_WINDOW_CONNECT: - case NATIVE_WINDOW_DISCONNECT: - case NATIVE_WINDOW_SET_USAGE: - case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY: - case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS: - case NATIVE_WINDOW_SET_BUFFERS_FORMAT: - case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM: - case NATIVE_WINDOW_API_CONNECT: - case NATIVE_WINDOW_API_DISCONNECT: - // TODO: we should implement these - return NO_ERROR; - - case NATIVE_WINDOW_LOCK: - case NATIVE_WINDOW_UNLOCK_AND_POST: - case NATIVE_WINDOW_SET_CROP: - case NATIVE_WINDOW_SET_BUFFER_COUNT: - case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP: - case NATIVE_WINDOW_SET_SCALING_MODE: - return INVALID_OPERATION; - } - return NAME_NOT_FOUND; -} - -// ---------------------------------------------------------------------------- -}; // namespace android -// ---------------------------------------------------------------------------- - -using namespace android; - -EGLNativeWindowType android_createDisplaySurface(void) -{ - FramebufferNativeWindow* w; - w = new FramebufferNativeWindow(); - if (w->getDevice() == NULL) { - // get a ref so it can be destroyed when we exit this block - sp<FramebufferNativeWindow> ref(w); - return NULL; - } - return (EGLNativeWindowType)w; -} |