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author Mathias Agopian <mathias@google.com> 2011-05-03 16:21:41 -0700
committer Mathias Agopian <mathias@google.com> 2011-05-03 16:21:41 -0700
commit5fa7ad6fa1316036819ec506205888eac5512f68 (patch)
tree9e2a6a9cb7c4dff7d9c28813cebee2f08435e396 /libs/ui/FramebufferNativeWindow.cpp
parent939ccad344c5f32bc9e7dbfa80648c1e75cac62a (diff)
Fix a race-condtion in SurfaceFlinger that could lead to a crash.
Client::mLayers could be accessed from different threads. On one side from Client::attachLayer() which is currently called from a binder thread; on the other side from Client::detachLayer() which is always called from the main thread. This could lead to a corruption of Client::mLayers. We fix this issue by adding an internal lock to Client. Change-Id: Ib1317d7750ed5030e6f577efe34b69fc10198bd3
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
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