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author Dave Sparks <davidsparks@android.com> 2009-04-29 12:59:33 -0700
committer Dave Sparks <davidsparks@android.com> 2009-04-29 12:59:33 -0700
commitc082769b673f0ac57f39c44cffce4d756e48e140 (patch)
tree030fe080fdea175706c87b1d57d0b16503e2ced6 /libs/surfaceflinger/LayerBitmap.cpp
parent80f3b97121477e9ed62193c038772b4d020534df (diff)
MIDI render thread was nice 0, should be nice -16.
Seems like a recent change sets the thread priority to 0. Previously it inherited priority from the parent thread. This change sets the MIDI render thread priority to the default for audio threads. Reference bug 1800905
Diffstat (limited to 'libs/surfaceflinger/LayerBitmap.cpp')
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