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author Mathias Agopian <mathias@google.com> 2009-04-22 15:49:28 -0700
committer Mathias Agopian <mathias@google.com> 2009-04-24 16:31:11 -0700
commit81b0aa696ac954180caec6cb8cc1bb97440e03b5 (patch)
treeaf034e81f2becc4a2d70e0d821a4cb11efc0eb2b /libs/surfaceflinger/Layer.cpp
parentef07dda442f210bc7a6b5fbdd4a0bed4e6d8ad50 (diff)
get rid of an old hack to work around a bug around glDeleteTextures() in the adreno drivers
Diffstat (limited to 'libs/surfaceflinger/Layer.cpp')
-rw-r--r--libs/surfaceflinger/Layer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 4e3f3a9b8435..182fbb2b153a 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -71,7 +71,7 @@ void Layer::destroy()
if (mTextures[i].name != -1U) {
// FIXME: this was originally to work-around a bug in the
// adreno driver. this should be fixed now.
- deletedTextures.add(mTextures[i].name);
+ glDeleteTextures(1, &mTextures[i].name);
mTextures[i].name = -1U;
}
if (mTextures[i].image != EGL_NO_IMAGE_KHR) {