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author Android (Google) Code Review <android-gerrit@google.com> 2009-11-05 17:39:56 -0500
committer Android (Google) Code Review <android-gerrit@google.com> 2009-11-05 17:39:56 -0500
commit902051dfa7590f8b2c22eb0a46df80f1bf19a087 (patch)
tree7f49447dfcb82b5e5592c365871e4a77e100762d /libs/rs
parent8de4e0ad8ff39d9a397cd80de5155d4c09ef98fd (diff)
parent0e27b5cadbc9cff87258f14ac40d9c4b365849b3 (diff)
Merge change I0e27b5ca into eclair
* changes: Fix texture upload bug for narrow texture of less than 32bpp.
Diffstat (limited to 'libs/rs')
-rw-r--r--libs/rs/rsAllocation.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index 38cec64e3753..16029a6f9c57 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -104,6 +104,7 @@ void Allocation::uploadToTexture(uint32_t lodOffset)
glGenTextures(1, &mTextureID);
}
glBindTexture(GL_TEXTURE_2D, mTextureID);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
Adapter2D adapt(getContext(), this);
for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) {