diff options
author | 2010-11-09 17:00:54 -0800 | |
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committer | 2010-11-10 11:30:51 -0800 | |
commit | ed9f210568082dd6d1d8a0c92c693d574d87d545 (patch) | |
tree | d1b9a5c7862ac078064946a122dd89f05d88f38b /libs/rs/rsVertexArray.h | |
parent | c65347f239e0adae4fe9fad5248b69a5a6d3bbe8 (diff) |
Code cleanup to make formatting consistent
across all the renderscript files.
Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
Diffstat (limited to 'libs/rs/rsVertexArray.h')
-rw-r--r-- | libs/rs/rsVertexArray.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/libs/rs/rsVertexArray.h b/libs/rs/rsVertexArray.h index c2d10e628c0e..7bcfa682a4e7 100644 --- a/libs/rs/rsVertexArray.h +++ b/libs/rs/rsVertexArray.h @@ -27,8 +27,7 @@ namespace renderscript { class ShaderCache; // An element is a group of Components that occupies one cell in a structure. -class VertexArray -{ +class VertexArray { public: class Attrib { public: |