diff options
| author | 2009-11-15 12:06:20 -0800 | |
|---|---|---|
| committer | 2009-11-15 12:06:23 -0800 | |
| commit | 478de466ce0504b9af639c3338b883893670a8e8 (patch) | |
| tree | 61aba455baf06a4821a65b82d1115929619b49bd /libs/rs/rsSimpleMesh.h | |
| parent | 2b63ff51d5202eb2b458e937d4b65b326238733e (diff) | |
| parent | 9db3d07b9620b4269ab33f78604a36327e536ce1 (diff) | |
merge from eclair
Diffstat (limited to 'libs/rs/rsSimpleMesh.h')
| -rw-r--r-- | libs/rs/rsSimpleMesh.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/libs/rs/rsSimpleMesh.h b/libs/rs/rsSimpleMesh.h new file mode 100644 index 000000000000..1e5c908a0c50 --- /dev/null +++ b/libs/rs/rsSimpleMesh.h @@ -0,0 +1,69 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_RS_SIMPLE_MESH_H +#define ANDROID_RS_SIMPLE_MESH_H + + +#include "RenderScript.h" + +// --------------------------------------------------------------------------- +namespace android { +namespace renderscript { + + +// An element is a group of Components that occupies one cell in a structure. +class SimpleMesh : public ObjectBase +{ +public: + SimpleMesh(Context *); + ~SimpleMesh(); + + ObjectBaseRef<const Type> mIndexType; + ObjectBaseRef<const Type> mPrimitiveType; + ObjectBaseRef<const Type> *mVertexTypes; + uint32_t mVertexTypeCount; + + ObjectBaseRef<Allocation> mIndexBuffer; + ObjectBaseRef<Allocation> mPrimitiveBuffer; + ObjectBaseRef<Allocation> *mVertexBuffers; + + RsPrimitive mPrimitive; + uint32_t mGLPrimitive; + + + void render() const; + void renderRange(uint32_t start, uint32_t len) const; + void uploadAll(); + + +protected: +}; + +class SimpleMeshContext +{ +public: + SimpleMeshContext(); + ~SimpleMeshContext(); + + +}; + + +} +} +#endif //ANDROID_RS_SIMPLE_MESH_H + |