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author Jason Sams <rjsams@android.com> 2010-06-01 15:47:01 -0700
committer Jason Sams <rjsams@android.com> 2010-06-01 15:47:01 -0700
commit8cb39de03aef6097a90033600d11a60ae000a6e4 (patch)
treecc9eb5fa87de5e14713684e7e177368d10550384 /libs/rs/rsShaderCache.cpp
parentc9d0a87d504b3f0322b43f971f9cb4838ee521fb (diff)
Remove RS_KIND from vertex arrays types.
Legacy vertex programs now bind by name just like the user programs. This removes the need for two different ways of declairing the same information. Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
Diffstat (limited to 'libs/rs/rsShaderCache.cpp')
-rw-r--r--libs/rs/rsShaderCache.cpp15
1 files changed, 5 insertions, 10 deletions
diff --git a/libs/rs/rsShaderCache.cpp b/libs/rs/rsShaderCache.cpp
index 0218dc5fa3e7..504ffbad0851 100644
--- a/libs/rs/rsShaderCache.cpp
+++ b/libs/rs/rsShaderCache.cpp
@@ -98,16 +98,11 @@ bool ShaderCache::lookup(Context *rsc, ProgramVertex *vtx, ProgramFragment *frag
glAttachShader(pgm, frag->getShaderID());
if (!vtx->isUserProgram()) {
- glBindAttribLocation(pgm, 0, "ATTRIB_LegacyPosition");
- glBindAttribLocation(pgm, 1, "ATTRIB_LegacyColor");
- glBindAttribLocation(pgm, 2, "ATTRIB_LegacyNormal");
- glBindAttribLocation(pgm, 3, "ATTRIB_LegacyPointSize");
- glBindAttribLocation(pgm, 4, "ATTRIB_LegacyTexture");
- e->mVtxAttribSlots[RS_KIND_POSITION] = 0;
- e->mVtxAttribSlots[RS_KIND_COLOR] = 1;
- e->mVtxAttribSlots[RS_KIND_NORMAL] = 2;
- e->mVtxAttribSlots[RS_KIND_POINT_SIZE] = 3;
- e->mVtxAttribSlots[RS_KIND_TEXTURE] = 4;
+ glBindAttribLocation(pgm, 0, "ATTRIB_position");
+ glBindAttribLocation(pgm, 1, "ATTRIB_color");
+ glBindAttribLocation(pgm, 2, "ATTRIB_normal");
+ glBindAttribLocation(pgm, 3, "ATTRIB_pointSize");
+ glBindAttribLocation(pgm, 4, "ATTRIB_texture0");
}
//LOGE("e2 %x", glGetError());