diff options
author | 2010-06-01 15:47:01 -0700 | |
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committer | 2010-06-01 15:47:01 -0700 | |
commit | 8cb39de03aef6097a90033600d11a60ae000a6e4 (patch) | |
tree | cc9eb5fa87de5e14713684e7e177368d10550384 /libs/rs/rsShaderCache.cpp | |
parent | c9d0a87d504b3f0322b43f971f9cb4838ee521fb (diff) |
Remove RS_KIND from vertex arrays types.
Legacy vertex programs now bind by name just like the user programs.
This removes the need for two different ways of declairing the same
information.
Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
Diffstat (limited to 'libs/rs/rsShaderCache.cpp')
-rw-r--r-- | libs/rs/rsShaderCache.cpp | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/libs/rs/rsShaderCache.cpp b/libs/rs/rsShaderCache.cpp index 0218dc5fa3e7..504ffbad0851 100644 --- a/libs/rs/rsShaderCache.cpp +++ b/libs/rs/rsShaderCache.cpp @@ -98,16 +98,11 @@ bool ShaderCache::lookup(Context *rsc, ProgramVertex *vtx, ProgramFragment *frag glAttachShader(pgm, frag->getShaderID()); if (!vtx->isUserProgram()) { - glBindAttribLocation(pgm, 0, "ATTRIB_LegacyPosition"); - glBindAttribLocation(pgm, 1, "ATTRIB_LegacyColor"); - glBindAttribLocation(pgm, 2, "ATTRIB_LegacyNormal"); - glBindAttribLocation(pgm, 3, "ATTRIB_LegacyPointSize"); - glBindAttribLocation(pgm, 4, "ATTRIB_LegacyTexture"); - e->mVtxAttribSlots[RS_KIND_POSITION] = 0; - e->mVtxAttribSlots[RS_KIND_COLOR] = 1; - e->mVtxAttribSlots[RS_KIND_NORMAL] = 2; - e->mVtxAttribSlots[RS_KIND_POINT_SIZE] = 3; - e->mVtxAttribSlots[RS_KIND_TEXTURE] = 4; + glBindAttribLocation(pgm, 0, "ATTRIB_position"); + glBindAttribLocation(pgm, 1, "ATTRIB_color"); + glBindAttribLocation(pgm, 2, "ATTRIB_normal"); + glBindAttribLocation(pgm, 3, "ATTRIB_pointSize"); + glBindAttribLocation(pgm, 4, "ATTRIB_texture0"); } //LOGE("e2 %x", glGetError()); |