diff options
| author | 2009-07-16 19:09:33 -0700 | |
|---|---|---|
| committer | 2009-07-16 19:09:33 -0700 | |
| commit | c1ea948ee8b16cf1afeea6f3e9e67df0811e4253 (patch) | |
| tree | 2d8e7fbadcd69d4f1ad1ed5906d4915c50601de2 /libs/rs/rsScriptC.cpp | |
| parent | 764205c19420256ccc05df2a1669a7b69c5daaf9 (diff) | |
More usability tweaks including turning the icons right side up.
Diffstat (limited to 'libs/rs/rsScriptC.cpp')
| -rw-r--r-- | libs/rs/rsScriptC.cpp | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/libs/rs/rsScriptC.cpp b/libs/rs/rsScriptC.cpp index adbe3e9d07e6..82bad7cb8486 100644 --- a/libs/rs/rsScriptC.cpp +++ b/libs/rs/rsScriptC.cpp @@ -326,7 +326,7 @@ static void SC_drawQuad(float x1, float y1, float z1, //LOGE("%4.2f, %4.2f, %4.2f", x4, y4, z4); float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; - static const float tex[] = {0,0, 0,1, 1,1, 1,0}; + static const float tex[] = {0,1, 1,1, 1,0, 0,0}; rsc->setupCheck(); @@ -353,18 +353,6 @@ static void SC_drawQuad(float x1, float y1, float z1, glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } -extern "C" float sinf(float angle) -{ - float s = (float)sin(angle); - return s; -} - -extern "C" float cosf(float angle) -{ - float s = (float)cos(angle); - return s; -} - extern "C" void pfClearColor(float r, float g, float b, float a) { //LOGE("c %f %f %f %f", r, g, b, a); @@ -522,6 +510,7 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = { { "drawQuad", (void *)&SC_drawQuad, "void drawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4)" }, { "sinf", (void *)&sinf, "float sinf(float)" }, { "cosf", (void *)&cosf, "float cosf(float)" }, + { "fabs", (void *)&fabs, "float fabs(float)" }, { "contextBindProgramFragmentStore", (void *)&contextBindProgramFragmentStore, "void contextBindProgramFragmentStore(int)" }, { "pfClearColor", (void *)&pfClearColor, "void pfClearColor(float, float, float, float)" }, { "pfBindTexture", (void *)&pfBindTexture, "void pfBindTexture(int, int, int)" }, |