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author Jean-Baptiste Queru <jbq@google.com> 2009-11-15 12:06:20 -0800
committer Jean-Baptiste Queru <jbq@google.com> 2009-11-15 12:06:23 -0800
commit478de466ce0504b9af639c3338b883893670a8e8 (patch)
tree61aba455baf06a4821a65b82d1115929619b49bd /libs/rs/rsContext.h
parent2b63ff51d5202eb2b458e937d4b65b326238733e (diff)
parent9db3d07b9620b4269ab33f78604a36327e536ce1 (diff)
merge from eclair
Diffstat (limited to 'libs/rs/rsContext.h')
-rw-r--r--libs/rs/rsContext.h241
1 files changed, 241 insertions, 0 deletions
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
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index 000000000000..bffc55b7cb8b
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+++ b/libs/rs/rsContext.h
@@ -0,0 +1,241 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_CONTEXT_H
+#define ANDROID_RS_CONTEXT_H
+
+#include "rsUtils.h"
+
+#include <ui/Surface.h>
+
+#include "rsThreadIO.h"
+#include "rsType.h"
+#include "rsMatrix.h"
+#include "rsAllocation.h"
+#include "rsSimpleMesh.h"
+#include "rsMesh.h"
+#include "rsDevice.h"
+#include "rsScriptC.h"
+#include "rsAllocation.h"
+#include "rsAdapter.h"
+#include "rsSampler.h"
+#include "rsLight.h"
+#include "rsProgramFragment.h"
+#include "rsProgramFragmentStore.h"
+#include "rsProgramRaster.h"
+#include "rsProgramVertex.h"
+
+#include "rsgApiStructs.h"
+#include "rsLocklessFifo.h"
+
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Context
+{
+public:
+ Context(Device *, Surface *, bool useDepth);
+ ~Context();
+
+ static pthread_key_t gThreadTLSKey;
+ static uint32_t gThreadTLSKeyCount;
+ static uint32_t gGLContextCount;
+ static pthread_mutex_t gInitMutex;
+
+ struct ScriptTLSStruct {
+ Context * mContext;
+ Script * mScript;
+ };
+
+
+ //StructuredAllocationContext mStateAllocation;
+ ElementState mStateElement;
+ TypeState mStateType;
+ SamplerState mStateSampler;
+ ProgramFragmentState mStateFragment;
+ ProgramFragmentStoreState mStateFragmentStore;
+ ProgramRasterState mStateRaster;
+ ProgramVertexState mStateVertex;
+ LightState mStateLight;
+
+ ScriptCState mScriptC;
+
+ void swapBuffers();
+ void setRootScript(Script *);
+ void setRaster(ProgramRaster *);
+ void setVertex(ProgramVertex *);
+ void setFragment(ProgramFragment *);
+ void setFragmentStore(ProgramFragmentStore *);
+
+ void updateSurface(void *sur);
+
+ const ProgramFragment * getFragment() {return mFragment.get();}
+ const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();}
+ const ProgramRaster * getRaster() {return mRaster.get();}
+ const ProgramVertex * getVertex() {return mVertex.get();}
+
+ void setupCheck();
+ void allocationCheck(const Allocation *);
+
+ void pause();
+ void resume();
+ void setSurface(Surface *sur);
+
+ void assignName(ObjectBase *obj, const char *name, uint32_t len);
+ void removeName(ObjectBase *obj);
+ ObjectBase * lookupName(const char *name) const;
+ void appendNameDefines(String8 *str) const;
+ void appendVarDefines(String8 *str) const;
+
+ uint32_t getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait);
+ bool sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace);
+ bool runScript(Script *s, uint32_t launchID);
+
+ void initToClient();
+ void deinitToClient();
+
+ ProgramFragment * getDefaultProgramFragment() const {
+ return mStateFragment.mDefault.get();
+ }
+ ProgramVertex * getDefaultProgramVertex() const {
+ return mStateVertex.mDefault.get();
+ }
+ ProgramFragmentStore * getDefaultProgramFragmentStore() const {
+ return mStateFragmentStore.mDefault.get();
+ }
+ ProgramRaster * getDefaultProgramRaster() const {
+ return mStateRaster.mDefault.get();
+ }
+
+ void addInt32Define(const char* name, int32_t value) {
+ mInt32Defines.add(String8(name), value);
+ }
+
+ void addFloatDefine(const char* name, float value) {
+ mFloatDefines.add(String8(name), value);
+ }
+
+ uint32_t getWidth() const {return mEGL.mWidth;}
+ uint32_t getHeight() const {return mEGL.mHeight;}
+
+
+ ThreadIO mIO;
+ void objDestroyAdd(ObjectBase *);
+
+ // Timers
+ enum Timers {
+ RS_TIMER_IDLE,
+ RS_TIMER_INTERNAL,
+ RS_TIMER_SCRIPT,
+ RS_TIMER_CLEAR_SWAP,
+ _RS_TIMER_TOTAL
+ };
+ uint64_t getTime() const;
+ void timerInit();
+ void timerReset();
+ void timerSet(Timers);
+ void timerPrint();
+ void timerFrame();
+
+ bool checkVersion1_1() const {return (mGL.mMajorVersion > 1) || (mGL.mMinorVersion >= 1); }
+ bool checkVersion2_0() const {return mGL.mMajorVersion >= 2; }
+
+ struct {
+ bool mLogTimes;
+ bool mLogScripts;
+ bool mLogObjects;
+ } props;
+
+ mutable const ObjectBase * mObjHead;
+
+protected:
+ Device *mDev;
+
+ struct {
+ EGLint mNumConfigs;
+ EGLint mMajorVersion;
+ EGLint mMinorVersion;
+ EGLConfig mConfig;
+ EGLContext mContext;
+ EGLSurface mSurface;
+ EGLint mWidth;
+ EGLint mHeight;
+ EGLDisplay mDisplay;
+ } mEGL;
+
+ struct {
+ const uint8_t * mVendor;
+ const uint8_t * mRenderer;
+ const uint8_t * mVersion;
+ const uint8_t * mExtensions;
+
+ uint32_t mMajorVersion;
+ uint32_t mMinorVersion;
+
+ } mGL;
+
+ bool mRunning;
+ bool mExit;
+ bool mUseDepth;
+ bool mPaused;
+
+ pthread_t mThreadId;
+
+ ObjectBaseRef<Script> mRootScript;
+ ObjectBaseRef<ProgramFragment> mFragment;
+ ObjectBaseRef<ProgramVertex> mVertex;
+ ObjectBaseRef<ProgramFragmentStore> mFragmentStore;
+ ObjectBaseRef<ProgramRaster> mRaster;
+
+
+ struct ObjDestroyOOB {
+ pthread_mutex_t mMutex;
+ Vector<ObjectBase *> mDestroyList;
+ bool mNeedToEmpty;
+ };
+ ObjDestroyOOB mObjDestroy;
+ bool objDestroyOOBInit();
+ void objDestroyOOBRun();
+ void objDestroyOOBDestroy();
+
+private:
+ Context();
+
+ void initEGL();
+ void deinitEGL();
+
+ bool runRootScript();
+
+ static void * threadProc(void *);
+
+ Surface *mWndSurface;
+
+ Vector<ObjectBase *> mNames;
+ KeyedVector<String8,int> mInt32Defines;
+ KeyedVector<String8,float> mFloatDefines;
+
+ uint64_t mTimers[_RS_TIMER_TOTAL];
+ Timers mTimerActive;
+ uint64_t mTimeLast;
+ uint64_t mTimeFrame;
+ uint64_t mTimeLastFrame;
+};
+
+}
+}
+#endif