diff options
| author | 2010-02-12 11:27:01 -0800 | |
|---|---|---|
| committer | 2010-02-12 11:27:01 -0800 | |
| commit | 79b646ffe51c532f00b69dc4967ee51ca28986cf (patch) | |
| tree | 64dc779a8ee4d21f322499bbefa11e5972741be3 /libs/rs/rsContext.cpp | |
| parent | 1e90ab542d675616e9370ab7e5add99d7af12587 (diff) | |
| parent | 0b9bbb6dc5d7dabecf23e8c6bb4a267ba8c34fe8 (diff) | |
am 0b9bbb6d: DO NOT MERGE. Merge Froyo renderscript to Eclair to support live wallpapers on droid. This gives the necessary CPU reduction to allow the wallpapers to work on the slower CPU.
Merge commit '0b9bbb6dc5d7dabecf23e8c6bb4a267ba8c34fe8' into eclair-plus-aosp
* commit '0b9bbb6dc5d7dabecf23e8c6bb4a267ba8c34fe8':
DO NOT MERGE. Merge Froyo renderscript to Eclair to support live wallpapers on droid. This gives the necessary CPU reduction to allow the wallpapers to work on the slower CPU.
Diffstat (limited to 'libs/rs/rsContext.cpp')
| -rw-r--r-- | libs/rs/rsContext.cpp | 130 |
1 files changed, 68 insertions, 62 deletions
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp index 3652f0acdc5a..261b827169cb 100644 --- a/libs/rs/rsContext.cpp +++ b/libs/rs/rsContext.cpp @@ -27,6 +27,8 @@ #include <GLES/gl.h> #include <GLES/glext.h> +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> #include <cutils/sched_policy.h> @@ -50,11 +52,12 @@ static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { } } -void Context::initEGL() +void Context::initEGL(bool useGL2) { mEGL.mNumConfigs = -1; EGLint configAttribs[128]; EGLint *configAttribsPtr = configAttribs; + EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; memset(configAttribs, 0, sizeof(configAttribs)); @@ -62,6 +65,12 @@ void Context::initEGL() configAttribsPtr[1] = EGL_WINDOW_BIT; configAttribsPtr += 2; + if (useGL2) { + configAttribsPtr[0] = EGL_RENDERABLE_TYPE; + configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; + configAttribsPtr += 2; + } + if (mUseDepth) { configAttribsPtr[0] = EGL_DEPTH_SIZE; configAttribsPtr[1] = 16; @@ -91,7 +100,11 @@ void Context::initEGL() //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); - mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL); + if (useGL2) { + mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); + } else { + mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL); + } checkEglError("eglCreateContext"); if (mEGL.mContext == EGL_NO_CONTEXT) { LOGE("eglCreateContext returned EGL_NO_CONTEXT"); @@ -129,6 +142,13 @@ uint32_t Context::runScript(Script *s, uint32_t launchID) return ret; } +void Context::checkError(const char *msg) const +{ + GLenum err = glGetError(); + if (err != GL_NO_ERROR) { + LOGE("GL Error, 0x%x, from %s", err, msg); + } +} uint32_t Context::runRootScript() { @@ -156,11 +176,7 @@ uint32_t Context::runRootScript() mStateFragmentStore.mLast.clear(); uint32_t ret = runScript(mRootScript.get(), 0); - GLenum err = glGetError(); - if (err != GL_NO_ERROR) { - LOGE("Pending GL Error, 0x%x", err); - } - + checkError("runRootScript"); return ret; } @@ -225,10 +241,20 @@ void Context::timerPrint() void Context::setupCheck() { - mFragmentStore->setupGL(this, &mStateFragmentStore); - mFragment->setupGL(this, &mStateFragment); - mRaster->setupGL(this, &mStateRaster); - mVertex->setupGL(this, &mStateVertex); + if (checkVersion2_0()) { + mShaderCache.lookup(this, mVertex.get(), mFragment.get()); + + mFragmentStore->setupGL2(this, &mStateFragmentStore); + mFragment->setupGL2(this, &mStateFragment, &mShaderCache); + mRaster->setupGL2(this, &mStateRaster); + mVertex->setupGL2(this, &mStateVertex, &mShaderCache); + + } else { + mFragmentStore->setupGL(this, &mStateFragmentStore); + mFragment->setupGL(this, &mStateFragment); + mRaster->setupGL(this, &mStateRaster); + mVertex->setupGL(this, &mStateVertex); + } } static bool getProp(const char *str) @@ -248,11 +274,8 @@ void * Context::threadProc(void *vrsc) rsc->props.mLogTimes = getProp("debug.rs.profile"); rsc->props.mLogScripts = getProp("debug.rs.script"); - rsc->props.mLogObjects = getProp("debug.rs.objects"); - - //pthread_mutex_lock(&gInitMutex); - //rsc->initEGL(); - //pthread_mutex_unlock(&gInitMutex); + rsc->props.mLogObjects = getProp("debug.rs.object"); + rsc->props.mLogShaders = getProp("debug.rs.shader"); ScriptTLSStruct *tlsStruct = new ScriptTLSStruct; if (!tlsStruct) { @@ -274,6 +297,7 @@ void * Context::threadProc(void *vrsc) rsc->setFragment(NULL); rsc->mStateFragmentStore.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); rsc->setFragmentStore(NULL); + rsc->mStateVertexArray.init(rsc); rsc->mRunning = true; bool mDraw = true; @@ -319,10 +343,6 @@ void * Context::threadProc(void *vrsc) rsc->mObjDestroy.mNeedToEmpty = true; rsc->objDestroyOOBRun(); - glClearColor(0,0,0,0); - glClear(GL_COLOR_BUFFER_BIT); - eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); - pthread_mutex_lock(&gInitMutex); rsc->deinitEGL(); pthread_mutex_unlock(&gInitMutex); @@ -457,7 +477,7 @@ void Context::setSurface(uint32_t w, uint32_t h, Surface *sur) if (!mEGL.mContext) { first = true; pthread_mutex_lock(&gInitMutex); - initEGL(); + initEGL(true); pthread_mutex_unlock(&gInitMutex); } @@ -488,15 +508,35 @@ void Context::setSurface(uint32_t w, uint32_t h, Surface *sur) //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); LOGV("GL Version %s", mGL.mVersion); - LOGV("GL Vendor %s", mGL.mVendor); + //LOGV("GL Vendor %s", mGL.mVendor); LOGV("GL Renderer %s", mGL.mRenderer); //LOGV("GL Extensions %s", mGL.mExtensions); - if ((strlen((const char *)mGL.mVersion) < 12) || memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { + const char *verptr = NULL; + if (strlen((const char *)mGL.mVersion) > 9) { + if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { + verptr = (const char *)mGL.mVersion + 12; + } + if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { + verptr = (const char *)mGL.mVersion + 9; + } + } + + if (!verptr) { LOGE("Error, OpenGL ES Lite not supported"); } else { - sscanf((const char *)mGL.mVersion + 13, "%i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); + sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); } + + glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); + glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); + glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); + + glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); + glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); + + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); + glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); } } @@ -544,13 +584,6 @@ void Context::setRaster(ProgramRaster *pr) } } -void Context::allocationCheck(const Allocation *a) -{ - mVertex->checkUpdatedAllocation(a); - mFragment->checkUpdatedAllocation(a); - mFragmentStore->checkUpdatedAllocation(a); -} - void Context::setVertex(ProgramVertex *pv) { if (pv == NULL) { @@ -558,7 +591,6 @@ void Context::setVertex(ProgramVertex *pv) } else { mVertex.set(pv); } - mVertex->forceDirty(); } void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) @@ -600,26 +632,6 @@ void Context::appendNameDefines(String8 *str) const } } -void Context::appendVarDefines(String8 *str) const -{ - char buf[256]; - for (size_t ct=0; ct < mInt32Defines.size(); ct++) { - str->append("#define "); - str->append(mInt32Defines.keyAt(ct)); - str->append(" "); - sprintf(buf, "%i\n", (int)mInt32Defines.valueAt(ct)); - str->append(buf); - - } - for (size_t ct=0; ct < mFloatDefines.size(); ct++) { - str->append("#define "); - str->append(mFloatDefines.keyAt(ct)); - str->append(" "); - sprintf(buf, "%ff\n", mFloatDefines.valueAt(ct)); - str->append(buf); - } -} - bool Context::objDestroyOOBInit() { int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL); @@ -751,6 +763,10 @@ void Context::dumpDebug() const LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused); LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); + LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); + LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); + LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); + LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); } /////////////////////////////////////////////////////////////////////////////////////////// @@ -815,16 +831,6 @@ void rsi_ObjDestroy(Context *rsc, void *obj) ob->decUserRef(); } -void rsi_ContextSetDefineF(Context *rsc, const char* name, float value) -{ - rsc->addInt32Define(name, value); -} - -void rsi_ContextSetDefineI32(Context *rsc, const char* name, int32_t value) -{ - rsc->addFloatDefine(name, value); -} - void rsi_ContextPause(Context *rsc) { rsc->pause(); |