diff options
| author | 2011-04-01 14:19:01 -0700 | |
|---|---|---|
| committer | 2011-04-01 14:19:01 -0700 | |
| commit | 8e90f2bc1fa35a2dc7bd2aab8b8241b628800218 (patch) | |
| tree | c2b3e36a41b00d7ef8be23d6441ff44893f686ab /libs/rs/rsAllocation.h | |
| parent | 397de169e5462bf0c62506827819f93336b3f123 (diff) | |
First draft of fbo in renderscript.
Updating samples and benchmark
Change-Id: I469bf8b842fca72b59475c8fa024c12cf0e14954
Diffstat (limited to 'libs/rs/rsAllocation.h')
| -rw-r--r-- | libs/rs/rsAllocation.h | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/libs/rs/rsAllocation.h b/libs/rs/rsAllocation.h index e63140c78666..d3348410fb8e 100644 --- a/libs/rs/rsAllocation.h +++ b/libs/rs/rsAllocation.h @@ -71,13 +71,17 @@ public: void syncAll(Context *rsc, RsAllocationUsageType src); - void deferedUploadToTexture(const Context *rsc); + void deferredUploadToTexture(const Context *rsc); void uploadToTexture(const Context *rsc); uint32_t getTextureID() const {return mTextureID;} + void deferredAllocateRenderTarget(const Context *rsc); + void allocateRenderTarget(const Context *rsc); + uint32_t getRenderTargetID() const {return mRenderTargetID;} + uint32_t getGLTarget() const; - void deferedUploadToBufferObject(const Context *rsc); + void deferredUploadToBufferObject(const Context *rsc); void uploadToBufferObject(const Context *rsc); uint32_t getBufferObjectID() const {return mBufferID;} @@ -118,6 +122,9 @@ public: bool getIsTexture() const { return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0; } + bool getIsRenderTarget() const { + return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0; + } bool getIsBufferObject() const { return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0; } @@ -161,7 +168,10 @@ protected: // is allowed. uint32_t mBufferID; - bool mUploadDefered; + // Is this a legal structure to be used as an FBO render target + uint32_t mRenderTargetID; + + bool mUploadDeferred; private: void init(Context *rsc, const Type *); |