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author Jason Sams <rjsams@android.com> 2009-08-09 17:01:55 -0700
committer Jason Sams <rjsams@android.com> 2009-08-09 17:05:13 -0700
commit1bada8cd6e4f340de93cff4a2439835fc3b1456c (patch)
treebdc1ed59f9b9ef531bca7220550a025a89ca4173 /libs/rs/rsAllocation.h
parent467f3df13dc9324b35c139bd6d291265015ba4d3 (diff)
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
Diffstat (limited to 'libs/rs/rsAllocation.h')
-rw-r--r--libs/rs/rsAllocation.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/libs/rs/rsAllocation.h b/libs/rs/rsAllocation.h
index d0b91fd88830..eb1da69d0898 100644
--- a/libs/rs/rsAllocation.h
+++ b/libs/rs/rsAllocation.h
@@ -23,7 +23,7 @@
namespace android {
namespace renderscript {
-
+
class Allocation : public ObjectBase
{
@@ -55,11 +55,15 @@ public:
void data(const void *data);
void subData(uint32_t xoff, uint32_t count, const void *data);
- void subData(uint32_t xoff, uint32_t yoff,
+ void subData(uint32_t xoff, uint32_t yoff,
uint32_t w, uint32_t h, const void *data);
void subData(uint32_t xoff, uint32_t yoff, uint32_t zoff,
uint32_t w, uint32_t h, uint32_t d, const void *data);
+ void enableGLVertexBuffers() const;
+ void setupGLIndexBuffers() const;
+
+
protected:
ObjectBaseRef<const Type> mType;
void * mPtr;
@@ -87,7 +91,6 @@ protected:
// is allowed.
bool mIsVertexBuffer;
uint32_t mBufferID;
-
};
}