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author | 2012-02-23 14:19:43 -0800 | |
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committer | 2012-02-23 14:19:43 -0800 | |
commit | a23c4ebe04e97a4f5c4e25fa6c9f37c6244ebfe4 (patch) | |
tree | 52b22dd201ecaa06d1d92a2db093ce572b3cabf1 /libs/rs/RenderScript.cpp | |
parent | b8c247bde943e500651403b1967369c8e10b0184 (diff) | |
parent | f70b0fc880edb7c47d5bcc97edbc125b575bc90d (diff) |
Merge "start new headers"
Diffstat (limited to 'libs/rs/RenderScript.cpp')
-rw-r--r-- | libs/rs/RenderScript.cpp | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/libs/rs/RenderScript.cpp b/libs/rs/RenderScript.cpp new file mode 100644 index 000000000000..58d1ce1594da --- /dev/null +++ b/libs/rs/RenderScript.cpp @@ -0,0 +1,155 @@ +/* + * Copyright (C) 2008-2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <utils/Log.h> +#include <malloc.h> +#include <string.h> + +#include "RenderScript.h" + +bool RenderScript::gInitialized = false; +pthread_mutex_t RenderScript::gInitMutex = PTHREAD_MUTEX_INITIALIZER; + +RenderScript::RenderScript() { + mDev = NULL; + mContext = NULL; + mErrorFunc = NULL; + mMessageFunc = NULL; + mMessageRun = false; + + memset(&mElements, 0, sizeof(mElements)); +} + +RenderScript::~RenderScript() { + mMessageRun = false; + + rsContextDeinitToClient(mContext); + + void *res = NULL; + int status = pthread_join(mMessageThreadId, &res); + + rsContextDestroy(mContext); + mContext = NULL; + rsDeviceDestroy(mDev); + mDev = NULL; +} + +bool RenderScript::init(int targetApi) { + mDev = rsDeviceCreate(); + if (mDev == 0) { + ALOGE("Device creation failed"); + return false; + } + + mContext = rsContextCreate(mDev, 0, targetApi); + if (mContext == 0) { + ALOGE("Context creation failed"); + return false; + } + + + pid_t mNativeMessageThreadId; + + int status = pthread_create(&mMessageThreadId, NULL, threadProc, this); + if (status) { + ALOGE("Failed to start RenderScript message thread."); + return false; + } + // Wait for the message thread to be active. + while (!mMessageRun) { + usleep(1000); + } + + return true; +} + +void * RenderScript::threadProc(void *vrsc) { + RenderScript *rs = static_cast<RenderScript *>(vrsc); + size_t rbuf_size = 256; + void * rbuf = malloc(rbuf_size); + + rsContextInitToClient(rs->mContext); + rs->mMessageRun = true; + + while (rs->mMessageRun) { + size_t receiveLen = 0; + uint32_t usrID = 0; + uint32_t subID = 0; + RsMessageToClientType r = rsContextPeekMessage(rs->mContext, + &receiveLen, sizeof(receiveLen), + &usrID, sizeof(usrID)); + + if (receiveLen >= rbuf_size) { + rbuf_size = receiveLen + 32; + rbuf = realloc(rbuf, rbuf_size); + } + if (!rbuf) { + ALOGE("RenderScript::message handler realloc error %zu", rbuf_size); + // No clean way to recover now? + } + rsContextGetMessage(rs->mContext, rbuf, rbuf_size, &receiveLen, sizeof(receiveLen), + &subID, sizeof(subID)); + + switch(r) { + case RS_MESSAGE_TO_CLIENT_ERROR: + ALOGE("RS Error %s", (const char *)rbuf); + + if(rs->mMessageFunc != NULL) { + rs->mErrorFunc(usrID, (const char *)rbuf); + } + break; + case RS_MESSAGE_TO_CLIENT_EXCEPTION: + // teardown. But we want to avoid starving other threads during + // teardown by yielding until the next line in the destructor can + // execute to set mRun = false + usleep(1000); + break; + case RS_MESSAGE_TO_CLIENT_USER: + if(rs->mMessageFunc != NULL) { + rs->mMessageFunc(usrID, rbuf, receiveLen); + } else { + ALOGE("Received a message from the script with no message handler installed."); + } + break; + + default: + ALOGE("RenderScript unknown message type %i", r); + } + } + + if (rbuf) { + free(rbuf); + } + ALOGE("RenderScript Message thread exiting."); + return NULL; +} + +void RenderScript::setErrorHandler(ErrorHandlerFunc_t func) { + mErrorFunc = func; +} + +void RenderScript::setMessageHandler(MessageHandlerFunc_t func) { + mMessageFunc = func; +} + +void RenderScript::contextDump() { +} + +void RenderScript::finish() { + +} + + |