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author Vlad Popa <pvlad@google.com> 2022-07-01 17:39:46 +0200
committer Vlad Popa <pvlad@google.com> 2022-07-29 11:37:19 +0200
commit15f85a8f5eca2d0114ac04fe20ee9d2ee66dcf80 (patch)
tree9278b82a8c906638af9957dc0d42002bf0732b86 /libs/input/TouchSpotController.cpp
parentead8130b1b4582c1e023e9d48e8e54a5aa92feb7 (diff)
Notify the client about the muted state
The logic enforces sending the started state only when the player is not muted. Muted events are anonymized for unprivileged clients. We still need to optimize the reporting to unprivileged clients since one can now receive updates for which nothing changed for their visibility level Test: dumpsys audio Bug: 235521198 Change-Id: I3698261ba9edf71b91950ef281086bb0a3af066d
Diffstat (limited to 'libs/input/TouchSpotController.cpp')
0 files changed, 0 insertions, 0 deletions