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author | 2024-03-05 17:54:30 +0000 | |
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committer | 2024-03-06 16:20:48 +0000 | |
commit | acbe18d0c2c8c5ce393e6634b5a77083dde936dc (patch) | |
tree | 6a14e69d463dd9d31c5873ec11f3ef124b1d344c /libs/input/SpriteController.h | |
parent | acbdee143097edcdd763162fcd5d6b08c95df510 (diff) |
Set draw drop shadow for vector pointer icons when sprite is set.
Drop shadow was not being retained when reloading pointers, like when
the display size changes.
Bug: 305193969
Test: Manual
Flag: ACONFIG com.android.systemui.enable_vector_cursors STAGING
Change-Id: Ic6c80166df0d64ca5709aac7ca401f442564698d
Diffstat (limited to 'libs/input/SpriteController.h')
-rw-r--r-- | libs/input/SpriteController.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/input/SpriteController.h b/libs/input/SpriteController.h index 04ecb3895aa2..35776e9961b3 100644 --- a/libs/input/SpriteController.h +++ b/libs/input/SpriteController.h @@ -151,6 +151,7 @@ private: DIRTY_HOTSPOT = 1 << 6, DIRTY_DISPLAY_ID = 1 << 7, DIRTY_ICON_STYLE = 1 << 8, + DIRTY_DRAW_DROP_SHADOW = 1 << 9, }; /* Describes the state of a sprite. |