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author Winson Chung <winsonc@google.com> 2024-04-24 22:26:40 +0000
committer Winson Chung <winsonc@google.com> 2024-04-25 15:14:31 +0000
commitfa8cba81cff0e8564340de15faf2a5271d94cbc0 (patch)
treeec41378bc9f9ffaff48de0e8366a3b14c542e080 /libs/input/SpriteController.cpp
parentf6cfa652e16e006e240b9a240b5bb9cca23cb94d (diff)
Use only the icon size for surface to draw the icon into
- The original change ag/16081867 repourposed OutlineManager which actually drew in the outline around each split task, but the SplitDecorManager only needs to draw the icon (the background is on another surface). This will also be obsolete once we migrate to/merge SplitDecorManager and ResizeVeil in the future. Bug: 335975211 Test: Take a perfetto trace and verify that the requested surface bounds correspond to the desired icon size Change-Id: Ib4fa8921ea114b32e54dc35a09e86bab6d838420
Diffstat (limited to 'libs/input/SpriteController.cpp')
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