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| author | 2024-04-24 22:26:40 +0000 | |
|---|---|---|
| committer | 2024-04-25 15:14:31 +0000 | |
| commit | fa8cba81cff0e8564340de15faf2a5271d94cbc0 (patch) | |
| tree | ec41378bc9f9ffaff48de0e8366a3b14c542e080 /libs/input/SpriteController.cpp | |
| parent | f6cfa652e16e006e240b9a240b5bb9cca23cb94d (diff) | |
Use only the icon size for surface to draw the icon into
- The original change ag/16081867 repourposed OutlineManager which
actually drew in the outline around each split task, but the
SplitDecorManager only needs to draw the icon (the background is
on another surface). This will also be obsolete once we migrate
to/merge SplitDecorManager and ResizeVeil in the future.
Bug: 335975211
Test: Take a perfetto trace and verify that the requested surface
bounds correspond to the desired icon size
Change-Id: Ib4fa8921ea114b32e54dc35a09e86bab6d838420
Diffstat (limited to 'libs/input/SpriteController.cpp')
0 files changed, 0 insertions, 0 deletions