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author Jordan Demeulenaere <jdemeulenaere@google.com> 2024-05-03 18:59:18 +0200
committer Alejandro Nijamkin <nijamkin@google.com> 2024-05-07 10:52:06 -0700
commite4a75f90683fa36674dfc4d3c937c585fdc22022 (patch)
tree1a42ee3f9312f3818e93be2a4ed4922e05c65bb5 /libs/input/SpriteController.cpp
parentc66333f1cebaa15bddc66e34f9fd7bfb1f712ce1 (diff)
Add MutableSTLState.snapToScene()
This CL adds a new snapToScene() function to MutableSTLState that can be used to immediately snap to a scene. This can for instance be useful to make sure that the Shade is immediately hidden after a launch transition. Bug: 330672236 Test: atest SceneTransitionLayoutStateTest Flag: N/A Change-Id: I37d59c20d8634bdb9d0486e8726006b6fe29b9cb
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