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author Tiger <tigerhuang@google.com> 2022-11-11 18:38:56 +0800
committer Tiger Huang <tigerhuang@google.com> 2022-11-11 11:19:06 +0000
commitbcbd60c45c047c625bd66d7cc018b0c65f02d3fd (patch)
treede5ba0307fa1926db70f53968f76980f52efc340 /libs/input/SpriteController.cpp
parent518b3949623f0a418d3ef3ce892cbb560176b039 (diff)
Refine the naming about compatible scale
There can be 2 reasons that we need to apply compatible scale to a window: 1. The app doesn't support large screen. We would layout the window as if it is on a small display. And then we need to scale its window up to match the display. 2. We put a running app into a container that the size doesn't fit. We need to down-scale the app so that it can fit the container. The scaling of case 2 is also known as size-compat-scale which is fully controlled at the server side. The client shouldn't know about it. And this CL refines the naming. Fix: 258393096 Bug: 254187021 Test: presubmit Change-Id: Ifbd2ca725bed231d9e6dd8190df3dc773d4402b7
Diffstat (limited to 'libs/input/SpriteController.cpp')
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