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| author | 2024-03-12 18:23:27 -0700 | |
|---|---|---|
| committer | 2024-03-13 11:46:01 -0700 | |
| commit | a7ad1844cc0ac4a3700c73dcd063921a944fca08 (patch) | |
| tree | 79004ef7c328cf85765ac7ae530c4cab4bfb3950 /libs/input/SpriteController.cpp | |
| parent | 66bf088c81b5ead1775a21f4af6b15877b14cd79 (diff) | |
Don't prematurely finish sync if an explicit sync is in flight
If there is an explicit BLAST sync, we must wait for it even if
the window has already supposedly drawn. Otherwise an explicit
sync will be finished before it has the correct buffer.
Bug: 329154913
Test: enter pip via swipe + pip2, observe no content flicker
Change-Id: Ifac82f6b9be9f1228ce44509ff6786fc7ba09202
Diffstat (limited to 'libs/input/SpriteController.cpp')
0 files changed, 0 insertions, 0 deletions