summaryrefslogtreecommitdiff
path: root/libs/input/SpriteController.cpp
diff options
context:
space:
mode:
author Andreas Miko <amiko@google.com> 2024-01-08 17:55:42 +0100
committer Andreas Miko <amiko@google.com> 2024-01-10 12:07:54 +0100
commit82565338d71dc40def068c7f814f0dee45f63467 (patch)
tree0128d710e2be2371ea48b643342e58a62ba8f540 /libs/input/SpriteController.cpp
parentccfa738ac046d13e8b30159e9a00cb87a8ad6c7c (diff)
Fix LightRevealScrim jank
The flag activates the light reveal animation for non-AOD scenarios. However, there were performance regressions because depending on the device model the screen would turn off slower or faster but sysui would keep producing frames. This jank would not be visible but it causes regression metrics to alarm. Depending on the device model the animation might be cut off for the last couple frames which is acceptable given that there is no easy deterministic way to coordinate these events. Bug: b/316451404 Test: None Flag: ACONFIG com.android.systemui.Flags.FLAG_LIGHT_REVEAL_MIGRATION DEVELOPMENT Change-Id: Ia911975e3d7175177b65b456a88723d6b205c056
Diffstat (limited to 'libs/input/SpriteController.cpp')
0 files changed, 0 insertions, 0 deletions