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| author | 2022-03-24 16:15:38 -0500 | |
|---|---|---|
| committer | 2022-03-24 16:15:38 -0500 | |
| commit | 481ccbaedf364822f5ba4cc7ab299717d4796cb6 (patch) | |
| tree | 540ef456950c69b9649072585985509a2adb05fe /libs/input/SpriteController.cpp | |
| parent | 4c07041a1b62f88483427806d24bb0d491b321fe (diff) | |
Clean up buffer sync logic in SurfaceView.
The current code is a bit confuisng to read so cleaned up the code that
handles syncing a buffer when a VRI relayout request creates a sync.
Test: YT, Camera, Chrome
Bug: 200284684
Change-Id: I243ee5ebcb59c478c48461544813cab43a2678d4
Diffstat (limited to 'libs/input/SpriteController.cpp')
0 files changed, 0 insertions, 0 deletions