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author Josh Tsuji <tsuji@google.com> 2024-02-05 21:31:02 -0500
committer Josh Tsuji <tsuji@google.com> 2024-02-05 23:25:12 -0500
commit1c7b4e56acf773877d3453ab8b64a9d9a138d9c4 (patch)
treeb7b78229bcec54e1ed2f08c42b630e22254085b7 /libs/input/SpriteController.cpp
parent8bc520e828603f07f64bb347b724df343e308c4e (diff)
Fix NotificationLaunchAnimator in the refactor.
We hand the RemoteAnimationTarget to the launch animator, so we need to set it to alpha = 0f to ensure it does not flicker in the meantime. Since the WmLockscreenVisibilityManager retains control over the remote animation lifecycle, we also need to make sure to keep the animation alive until it's done running, or it'll jump-cut in. Bug: 278086361 Test: atest KeyguardSurfaceBehindInteractorTest Flag: ACONFIG com.android.systemui.keyguard_wm_state_refactor DEVELOPMENT Change-Id: I84714e31ca13c22409e294135b8cd48997bf749e
Diffstat (limited to 'libs/input/SpriteController.cpp')
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