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| author | 2024-03-13 17:11:53 -0400 | |
|---|---|---|
| committer | 2024-03-13 17:11:53 -0400 | |
| commit | 16bc4e37395d5246096e5f022625226ce994d56d (patch) | |
| tree | 19045cbb33772076b917ae0ac6b8bc6a8cd4c9f0 /libs/input/SpriteController.cpp | |
| parent | d0fa42223df9be45f9d37c15cb650455a20eee71 (diff) | |
Update documentation for canBypassDnd.
This reflects the addition of the "allow priority channels" setting in the policy that controls whether priority channels are permitted to break through.
Bug: 309846568
Test: N/A, documentation only
Change-Id: I274abbc320d8712e654a7ae7bba063357ae4be9f
Diffstat (limited to 'libs/input/SpriteController.cpp')
0 files changed, 0 insertions, 0 deletions