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author Adam Bookatz <bookatz@google.com> 2021-08-17 12:43:28 -0700
committer Adam Bookatz <bookatz@google.com> 2021-08-19 17:14:34 -0700
commit1226ec462d46494396173a1376b7a617129a96fa (patch)
tree563ae6c0b96d8aca30ca6cebed6b86540232c586 /libs/input/SpriteController.cpp
parentafb99dd5a5e69dfa82c9d43e8040cba35910493a (diff)
UserLifecycleTests: wait on storage before restart
When a user is stopped shortly after having started, the timing results depend heavily on whether StorageManagerService had managed to forge its connections yet. If it didn't, then stopping takes an unrealistically short time. If it did, but is still in the process of dealing with them, then stopping takes an unrealistically long time. The solution is, for all appliable tests, to wait until storage is ready before proceeding to stop or switch the user. Also, some javadoc comments are added and clarified. Bug: 169449457 Test: atest MultiUserPerfTests:android.multiuser.UserLifecycleTests Change-Id: Ide848685637abac43488c8d89a3d6f6567c7deca
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