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| author | 2023-08-08 12:50:43 -0700 | |
|---|---|---|
| committer | 2023-08-10 22:31:23 +0000 | |
| commit | 07a2e31819fa066ba2d1e7d28d76baebaf9eab29 (patch) | |
| tree | 54bf101ce4295c1e97faf4b8aed7cad7cd29bad7 /libs/input/SpriteController.cpp | |
| parent | a6894d2dcbf6960f7c62af385c7a704bf1ef035e (diff) | |
[flexiglass] Dismiss keyguard when any scene goes to Gone.
We have a bug where moving to the Gone scene from scenes that are not
Bouncer (for example from lockscreen in Swipe) cause a black screen to
appear.
This happens because the code in KeyguardSecurityContainerController
which is responsible for dismissing the keyguard only did so for the
bouncer -> gone scene change.
The CL fixes the bug by allowing any change to the gone scene to trigger
the dismissal of the keyguard.
Fix: 295038434
Fix: 295223686
Test: unit tests still pass
Test: verified that I can see the launcher when swiping away the
lockscreen
Change-Id: Ied9fb452755a2791ee8bb28f0faa29f9d4ddfd0d
Merged-In: Ied9fb452755a2791ee8bb28f0faa29f9d4ddfd0d
Diffstat (limited to 'libs/input/SpriteController.cpp')
0 files changed, 0 insertions, 0 deletions